A Gentlemen's Disagreement
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Round 1 * Punish Sticks

Each combatant is armed with a padded punish stick, he attempts to knock his opponent off of his pedestal and onto the mat below. The man who wins best two out of three will advance.

Round 2 * Paintball Posedown

Each combatant is asked to strike three poses for the camera. Once he has struck his pose he is then shot with a paintball gun. Each man will be judged on his ability to hold his pose while being struck. The man judged to hold his poses the best will advance.

Round 3 * Shocking Questions

All of the losers from the first 4 rounds of competition will have a chance to be re-admitted to the Gentlemen’s Disagreement. In shocking questions the 6 losers will be asked a variety of questions which test their knowledge. One correct question equals one point. The man with the most points at the end of the three minute question round will be re-admitted to the competition. To make things more interesting, an incorrect answer will result in a 60 Volt electric shock, administered to the combatant by a collar worn around the neck. If none of the combatants attempt to answer a given question within 3 seconds the entire field receives a shock.

Round 4 * Laundry Dunk

Each combatant will have :60 seconds to dunk as many bundles of clothes into his basket as possible, while his opponent defends. Football rules apply. After one man has gone on offense, the two will switch. The man with the most goals will advance.

Round 5 * Re-Run Away

In this competition, the winner of the Shocking Questions round will face the loser of the Laundry Dunk in a double elimination, sudden death Run Away battle. The winner takes all and advances to the final.

Round 6 * Lawnmover

Two combatants go head to head in a midieval-style joust. Only instead of steeds, they ride atop riding mowers, armed with padded jousting sticks. First man to knock the other off of his mower and to the ground is the champion.